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Warcraft 3 cusom keys all commands
Warcraft 3 cusom keys all commands













warcraft 3 cusom keys all commands

nb (No Unit Bounty): When no unit bounty is chosen, killed creeps & structures don't give bounty to the killing player. ntb (No Treasue Box): You can't build Treasure Boxes when this modification has been chosen.

warcraft 3 cusom keys all commands

(Artillery, Frost Launcher & Shrine of Destruction) na (No Artillery): This modification disables all Structures that damage enemy's buildings directly. Game modifications can be entered by player red in the first 20 seconds of gametime before round 1 starts (like gamemodes). If we look at castle fight, there is a sheer amount of option.

warcraft 3 cusom keys all commands

However this would be a considerably bigger implementation, for both blizzard and us map makers.Ĭommand lines are simple to implement, and allows a lot of flexibility, like entering starting gold and such… It basically adapts to any map maker’s needs, whereas a UI based system may require more work, supporting text inputs, drop downs, checkboxes… I agree a GUI with check boxes would be better. It would be amazing if you could display to every player the command line below the minimap on the right of the lobby (and make it unchangeable once the hosts starts cooldown).īetter yet, a map constant set in editor could have a list of standard command lines that the host could select from a dropdown below the minimap (have a small input slot for the command line, and a “…” button to fill in a preset from the map infos.Ĭheers and keep up the hard work on our beloved game!

warcraft 3 cusom keys all commands

I would be happy with something like “native GetCommandLine takes nothing returns string”, together with a “!gcmd blablabla” in the lobby. But you can bring it back as a builtin (like you did with ping display, player counts in game list and the many small improvements you added so far), free of the hacky limitations map makers and hostbots had to deal with. Long command lines could not be embedded in handicap values, so map makers created 2 character shortcut for popular modes.Īnyway, now that servers are hosted by you, we don’t have this feature anymore. This had limitations, mainly only 2 characters could be reliably set (as it was not possible to set/retrieve handicap for open slots). This had the advantage of not relying on first player to copy paste a command as soon as he enters the game, as the command could be displayed to other players and entered before the game starts. Hostbots added a clever trick to embed characters in the player handicap (as a normal user would only be able to set handicap to 60/70/80/90/100, a hostbot could basically put any value in here, which was then interpreted as a character by the game and interpreted as a chat command - overly simplified). Many maps allow the host/first player to set the game mode right at the start.















Warcraft 3 cusom keys all commands